The Mars Resource Chain aims to be the foundation of an active, ever-changing strategy game that simulates a vibrant, self-sustaining economy on Mars.

The greater a player’s understanding of the science needed to manage a Mars base and how the systems all link together, the greater their potential for accumulating resources. Players will need to manage their deck of NFTs and the associated resources to take advantage of any opportunities that may arise.

The colony will require various resources in order to survive, thrive, and then expand. The general concept for resources is as follows: each item type requires differing resource inputs and produces corresponding resource outputs.

Some of the more complex items will require a larger quantity of a wider variety of resources to function efficiently, leading to what is called a resource chain. This resource chain (for items up to and including Mission 5) is visualized in the poster below.

Download the high-resolution PDF here.

Green = Outputs/Production

Red = Inputs/Consumption

Green/Red: The Botanists require Food as an input but if properly fed will yield additional food output (based on their work in the greenhouses).

As can be seen, there will be 16 different resource blockchain tokens at this phase of the colony’s development. The items in the poster are listed in the specific order that the resource calculations will take place.

For example: A player has a zero in-game balance for Power tokens but does have Solar Panel Array and Ice Mining Rig NFTs. As per the order in the poster, the Solar Panel Arrays will be calculated first, generating Power token output, which in turn would be used as input to the Ice Mining Rigs within the same hourly payout calculation. This creates a cascading effect within the resource chain.

If the player has a sufficient balance of the required resources in their in-game balance, then they will be consumed automatically. At any time, players can withdraw resource tokens from their in-game balance to their wallet.

Resource Classification

Resources come in five different categories:

Browse the different resources below to learn about how each one is used in gameplay.